import gifAnimation.*;
PImage [] imgKPP;
Gif myKPP;
void setup(){
size(400,400);
myKPP = new Gif(this, "KPP.gif");
//myKPP.loop();
}
void draw(){
image(myKPP, 0,0);
}
void mousePressed(){
myKPP.play();
myKPP.ignoreRepeat();
}
匯入音樂,並且讓左右兩邊的GIF圖都能夠按照按的滑鼠速度去執行動作
import ddf.minim.*;
import gifAnimation.*;
PImage [] imgKPgif;
Gif myKP, myKP2;
Minim minim;
AudioPlayer player;
void setup(){
size(800,400);
frameRate(100);
minim = new Minim(this);
player = minim.loadFile("bgm.mp3");
player.play();
myKP = new Gif(this, "KP.gif");
myKP2 = new Gif(this, "KP.gif");
myKP.ignoreRepeat();
myKP2.ignoreRepeat();
}
void draw(){
image(myKP, 0,0);
image(myKP2,400,0);
}
void mousePressed(){
if(mouseButton==LEFT){myKP.jump(0);myKP.play(); /*myKP./*ignoreRepeat();*/}
if(mouseButton==RIGHT){myKP2.jump(0);myKP2.play(); /*myKP2.ignoreRepeat();*/}
}
void keyPressed(){
if(key=='a') {myKP.play(); myKP.ignoreRepeat();}
if(key=='b') {myKP2.play(); myKP2.ignoreRepeat();}
}


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