size(500,500);
}
void draw(){
background(255);
for(int i=-1;i<20;i++){
for(int j=-1;j<20;j++){
float a=500.0/18.0;
float r=a*2-10;
float t=((i+j)*5+frameCount)/13.0;
noFill();
ellipse(i*a,j*a,r,r);
fill(0);
ellipse(i*a+r*cos(t), j*a+r*sin(t),5,5);
}
}}
\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ 倒數計時
int count=200;
void setup(){
size(500,500);
}
void draw(){
count--;
if(count<0)background(255,0,0);
else background(255);
fill(255,0,50);text("TIME: "+count, 100,100);
}
game
http://www.geneatcg.com/2014/04/09/processing-101-04-bouncingballgamev01/
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